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Game design / Educational game / Game / Video game / Board game / Guitar Hero / Card game / Serious game / Game based learning / Games / Leisure / Video game music


Preprint version of: Knowledge Quest vol.#40, issue #1, pages[removed]a publication of the the American Library Association, American Association of School Librarians) There may be minor changes between this document and
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Document Date: 2012-03-14 12:03:25


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File Size: 92,40 KB

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City

Hillsdale / Medford / /

Company

Microsoft / /

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Facility

Syracuse University / /

IndustryTerm

e-boardgames / technology availability / justification tool / pedagogical tool / pedagogical tools / /

Organization

School of Information Studies / Syracuse University / American Library Association / American Association of School Librarians / /

Person

Scott Nicholson / Lee / Yasmin B. Kafai / Brian Mayer / P. Jacob Habgood / Christopher Harris / Jeffrey Probert / Steve Benford / Shaaron E. Ainsworth / /

Position

author / school librarian / player / designer / underlying model for classroom-based education / Associate Professor / /

PublishedMedium

The Journal of the Learning Sciences / /

Technology

simulation / PDF / /

SocialTag