![3D computer graphics / Global illumination algorithms / Computer graphics / Virtual reality / Optics / Image processing / Rendering / Shading / Illumination / 3D reconstruction / Ray tracing / Path tracing 3D computer graphics / Global illumination algorithms / Computer graphics / Virtual reality / Optics / Image processing / Rendering / Shading / Illumination / 3D reconstruction / Ray tracing / Path tracing](https://www.pdfsearch.io/img/65b41c8855a49fa900b94934caf8f8f3.jpg) Date: 2016-05-20 13:48:433D computer graphics Global illumination algorithms Computer graphics Virtual reality Optics Image processing Rendering Shading Illumination 3D reconstruction Ray tracing Path tracing | | Automatic Scene Inference for 3D Object Compositing Kevin Karsch1 , Kalyan Sunkavalli2 , Sunil Hadap2 , Nathan Carr2 , Hailin Jin2 , Rafael Fonte1 , Michael Sittig1 David Forsyth1 1 University of IllinoisAdd to Reading ListSource URL: kevinkarsch.comDownload Document from Source Website File Size: 3,90 MBShare Document on Facebook
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