<--- Back to Details
First PageDocument Content
Digital native / Video game / Digital media / Leisure / PC game / Real-time strategy / Game engine / Game / Marc Prensky / Educational technology / Technology
Date: 2013-07-16 14:04:16
Digital native
Video game
Digital media
Leisure
PC game
Real-time strategy
Game engine
Game
Marc Prensky
Educational technology
Technology

Add to Reading List

Source URL: www.marcprensky.com

Download Document from Source Website

File Size: 37,66 KB

Share Document on Facebook

Similar Documents

Opponent Behaviour Recognition for Real-Time Strategy Games Froduald Kabanza and Philipe Bellefeuille and Francis Bisson Universit´e de Sherbrooke Sherbrooke, QC J1K 2R1, Canada {kabanza, philipe.bellefeuille,francis.bi

DocID: 1tWsB - View Document

A Survey of Real-Time Strategy Game AI Research and Competition in StarCraft Santiago Onta˜ non, Gabriel Synnaeve, Alberto Uriarte, Florian Richoux, David Churchill, Mike Preuss

DocID: 1tnhL - View Document

Leisure / Gaming / Video game design / Video game development / Visual arts / Real-time strategy / Genetic algorithm / Fitness function / Level design / Game design / Procedural generation

Limitations of Choice-Based Interactive Evolution for Game Level Design Antonios Liapis, Georgios N. Yannakakis, Julian Togelius Center for Computer Games Research Rued Langaards Vej 7 Copenhagen, Denmark

DocID: 1rcdh - View Document

Real-time strategy / Management / Strategic management / Professional studies / Strategic leadership

The Mansfield Library, the premier research library in Montana, facilitates the intellectual and creative pursuits of all members of the University of Montana community and supports their information, education and cultu

DocID: 1qA1q - View Document

Gaming / Game theory / Cybernetics / Video game genres / Evolution / Genetic algorithm / Coevolution / Strategy / Real-time strategy / The Evolution of Cooperation / Evolutionary computation / Evolutionary algorithm

Finding Robust Strategies to Defeat Specific Opponents Using Case-Injected Coevolution Christopher Ballinger and Sushil Louis University of Nevada, Reno Reno, Nevada 89503 {caballinger, sushil}@cse.unr.edu

DocID: 1qpRP - View Document