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Fractional Brownian motion / Fractal landscape / Brownian motion / Fractal / Stochastic calculus / Stochastic / Statistics / Stochastic processes / Fractals


Graphics and Image Processing James Foley* Editor
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Document Date: 2008-09-02 17:14:41


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File Size: 1,61 MB

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City

Toronto / Austin / San Rafael / University / /

Company

IBm / Computer Systems Research Group / /

Country

Australia / /

Currency

USD / /

Facility

Stochastic Models Alain Fournier University of Toronto Don Fussell The University of Texas / University of Toronto / University of Texas / The University of Texas / /

IndustryTerm

recursive algorithm / display algorithms / computer graphics systems / fBm approximation algorithm / sample path generating algorithm / approximation algorithm / signal processing terminology / appropriate applications / appropriate algorithms / noise algorithm / recursive subdivision algorithms / similar algorithm / /

Organization

University of Texas at Austin / National Science Foundation / Department of Computer Science / U.S. Securities and Exchange Commission / University of Toronto / University of Texas at Dallas / Association for Computing Machinery / /

Person

Robert Haralick / Loren Carpenter / James Foley / Alain Fournier / Don Fussell / Loren Carpenter Lucasfilm / /

Position

Editor / current editor of this department / Carpenter / /

ProvinceOrState

Texas / California / /

PublishedMedium

Computer Graphics / Communications of the ACM / /

Technology

fractional Gaussian noise algorithm / 3-D / approximation algorithm / sample path generating algorithm / 3.2 Algorithms / similar algorithm / recursive subdivision algorithms / simulation / 1.1 One-Dimensional Primitives The algorithm / Image Processing / display algorithms / recursive algorithm / fBm approximation algorithm / 2.2 Previous Algorithms / /

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