Online Role Playing Games / software system / online tournaments / Online Video Games / value systems / potential applications / given complex software system / online players / communication technology / broadband infrastructure / communication technologies / fixed software environment / telecom applications / online gaming / semi-professional online gaming leagues / id software / /
Organization
Cyberathlete Professional League / Congress / Online Gamers Association / MIT / HarperBusiness / eSports Michael G. Wagner Department for Interactive Media and Educational Technology Danube University Krems / English Sports Council / High-Performance Organization / /
Person
Michael G. Wagner / Claus Tiedemann / Mat Bettington / /
Position
Creative Player / player / sport scientist / /
ProgrammingLanguage
php / /
PublishedMedium
The International Journal / /
RadioStation
Knox / /
SportsEvent
Multi-user Online Role Playing Games / /
Technology
communication technologies / broadband / Digital TV / communication technology / /