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PlayStation 2 / PlayStation / Central processing unit / Video game development / Linux for PlayStation 2 / Emotion Engine / Linux / Microcode / Game programming / Sony Computer Entertainment / Computing / Computer architecture


TEACHING CONSOLE GAMES PROGRAMMING WITH THE SONY PLAYSTATION2 LINUX KIT Henry S Fortuna
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Document Date: 2010-02-04 05:38:23


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Company

5th Edition Sony Computer Entertainment Europe / Sony Computers Entertainment Europe / Computer Games Technology / SONY / /

Currency

USD / /

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Event

Product Release / /

Facility

Visual Studio / Creative Technologies University of Abertay Dundee Bell Street / University of Wolverhampton/EUROSIS / The University of Abertay Dundee / University of Abertay Dundee / /

IndustryTerm

invaluable tool / 3D console hardware / Internet CONCLUSIONS This article / graphics/games applications / console hardware / generic and proprietary tools / development software / games applications / import media content / co-processor / /

OperatingSystem

LINUX / Microsoft Windows / GNU / PS2 Linux / /

Organization

Institution of Electrical Engineers and a Chartered / Vector Unit / Fortuna School of Computing / University of Wolverhampton / University of Abertay Dundee / /

Person

Henry Fortuna / /

Position

author / suitable text editor / PS2 ARCHITECTURE The Direct Memory Access Controller / Engineer / Direct Memory Access Controller / programmer / member / /

Product

PlayStation2 Linux / PS2 / LINUX / /

ProgrammingLanguage

php / C / C++ / /

RadioStation

Core / /

SportsEvent

Wolverhampton/EUROSIS TEACHING CONSOLE GAMES / /

Technology

second co-processor / Ethernet / GIF / Vector Unit processors / Linux / Server Message Block protocols / network computer / API / disk drive / TCP/IP protocol / TCP/IP / /

URL

http /

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