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Deformation / Solid mechanics / 3D computer graphics / Heat transfer / Vertex / Plasticity / Wavefront .obj file / Edge contraction / Free-form deformation


Towards Fast, Believable Real-time Rendering of Burning Objects in Video Games Dhanyu Amarasinghe and Ian Parberry Technical Report LARCLaboratory for Recreational Computing Department of Computer Science & Engi
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Document Date: 2011-05-12 17:46:43


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File Size: 949,64 KB

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