<--- Back to Details
First PageDocument Content
Video game cheating / X2 / Entertainment / Computing / Computer humor / Easter egg / Perception
Date: 2014-01-21 15:01:16
Video game cheating
X2
Entertainment
Computing
Computer humor
Easter egg
Perception

Add to Reading List

Source URL: pdf.mrprintables.com

Download Document from Source Website

File Size: 2,17 MB

Share Document on Facebook

Similar Documents

Gaming / Video game culture / Leisure / Cheating / Human behavior / Misconduct / Morality / Sports law / Gamer / Video game / Multiplayer video game / ESports

American Journal of Play | Vol. 1 No. 4 | BOOK REVIEW: Mia Consalvo, Cheating: Gaining Advantage in Videogames

DocID: 1r4m3 - View Document

Machine learning / Statistical classification / Support vector machine / Cheating in video games / Cheating in online games / PunkBuster / Cheating in poker / Video game bot / Kernel method / Cross-validation / Supervised learning

Behavioral-Based Cheating Detection in Online First Person Shooters using Machine Learning Techniques Hashem Alayed Fotos Frangoudes

DocID: 1pLUV - View Document

Cheating / Behavior / Gaming / Action philosophy) / Cheaters / Cheating in video games / Cheating in poker / BradleyTerry model / Cheat

Probabilistic Approaches to Cheating Detection in Online Games Laetitia Chapel, Dmitri Botvich and David Malone Abstract— Cheating is a key issue in online games, as it reduces the satisfaction of honest players with a

DocID: 1nMHR - View Document

Bots / Windows games / Linux games / Video game genres / Video game bot / Video game development / Internet bot / Spring Engine / Real-time strategy / Unreal Tournament / Strategy video game / Cheating in video games

A Study on Human like Characteristics in Real Time Strategy Games Johan Hagelb¨ack and Stefan J. Johansson Member IEEE Abstract— Computer controlled characters (N PCs) are important in any video game to make the game

DocID: 1n72N - View Document

Competitive video gaming / Cheating / Casinos / Electronic commerce / Video game cheating / Online game / PayPal / PunkBuster / World of Warcraft / Gaming / Digital media / Human behavior

CHAPTER 23 The Bleeding Edge What information consumes is rather obvious: it consumes the attention of its recipients. Hence a wealth of information creates a poverty of attention, and a need

DocID: 19SfS - View Document