Back to Results
First PageMeta Content
Surfaces / 3D computer graphics / Computer graphics / Vectors / Vector calculus / Reflection mapping / Cube mapping / Paraboloid / Shadow mapping / Algebra / Mathematics / Linear algebra


Dual Paraboloid Mapping In the Vertex Shader By Jason Zink Introduction I had heard about ‘dual-paraboloid mapping’ some time ago and always wanted to look into how the algorithm worked. The name itself begs to be in
Add to Reading List

Document Date: 2011-04-21 02:14:43


Open Document

File Size: 312,04 KB

Share Result on Facebook
UPDATE