<--- Back to Details
First PageDocument Content
Leisure / Gaming / Abstract strategy games / Video game development / Game theory / Game artificial intelligence / Game design / Zillions of Games / Reversi / Gomoku / Board game / Genetic algorithm
Date: 2007-05-01 17:50:12
Leisure
Gaming
Abstract strategy games
Video game development
Game theory
Game artificial intelligence
Game design
Zillions of Games
Reversi
Gomoku
Board game
Genetic algorithm

Microsoft Word - hom-marks.doc

Add to Reading List

Source URL: www.aaai.org

Download Document from Source Website

File Size: 240,00 KB

Share Document on Facebook

Similar Documents

Leisure / Gaming / Abstract strategy games / Video game development / Game theory / Game artificial intelligence / Game design / Zillions of Games / Reversi / Gomoku / Board game / Genetic algorithm

Microsoft Word - hom-marks.doc

DocID: 1nyw8 - View Document

Gaming / Leisure / Game theory / Abstract strategy games / Video game development / Game artificial intelligence / Paper-and-pencil games / Mathematical games / Game Description Language / Game design / Combinatorial game theory / Zillions of Games

Microsoft Word - INS_EprintsCoverSheet_Apr08.doc

DocID: 1ngvV - View Document

Tic-tac-toe / Board game / Quantum tic-tac-toe / Zillions of Games / Games / Abstract strategy games / Mathematical games

6 Example: Tic-Tac-Toe Program file for this chapter: ttt

DocID: q8aq - View Document

Binary arithmetic / Video board games / Hex / Connection game / Y / Bitwise operation / Zillions of Games / Bitboard / Star / Games / Abstract strategy games / Board games

IEEE TRANSACTIONS ON COMPUTATIONAL INTELLIGENCE AND AI IN GAMES, VOL. 3, NO. 1, MARCH[removed]Bitwise-Parallel Reduction for Connection Tests Cameron Browne, Member, IEEE, Stephen Tavener

DocID: ni9i - View Document

Game theory / Mathematical games / Game artificial intelligence / Abstract strategy games / Game Description Language / Zillions of Games / Go / Game / Combinatorial game theory / Games / Video board games / Leisure

IEEE TRANSACTIONS ON COMPUTATIONAL INTELLIGENCE AND AI IN GAMES, VOL. ?. NO. ?, MMMM YYYY. 1 Evolutionary Game Design Cameron Browne and Frederic Maire

DocID: ngkM - View Document