Cybernetics

Results: 5834



#Item
351Mathematical optimization / Operations research / Heuristics / Cybernetics / Applied mathematics / Analysis / Cognition / Evolutionary algorithm / Extremal optimization / Global optimization / Stochastic optimization / Hyper-heuristic

Microsoft Word - BIOMA2016-Program.docx

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Source URL: bioma.ijs.si

Language: English - Date: 2016-05-16 07:19:56
352Artificial neural networks / Cybernetics / Applied mathematics / Machine learning / Recurrent neural network / Deep learning / Long short-term memory / Feedforward neural network / Convolutional neural network / Backpropagation / Connectionism / Restricted Boltzmann machine

arXiv:1506.00019v4 [cs.LG] 17 OctA Critical Review of Recurrent Neural Networks for Sequence Learning Zachary C. Lipton

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Source URL: arxiv.org

Language: English - Date: 2015-10-19 21:37:55
353

44 IEEE TRANSACTIONS ON SYSTEMS, MAN, AND CYBERNETICS—PART B: CYBERNETICS, VOL. 32, NO. 1, FEBRUARY 2002 Adaptive Color Reduction Nikos Papamarkos, Member, IEEE, Antonis E. Atsalakis, and Charalampos P. Strouthopoulos

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Source URL: www.papamarkos.gr

Language: English - Date: 2007-11-23 03:53:41
    354Mathematics / Applied mathematics / Search algorithms / Numerical analysis / Combinatorial optimization / Submodular set function / Cybernetics / Mathematical optimization / Routing algorithms / Wireless sensor network / Greedy algorithm / Algorithm

    C OV ER F E AT U RE OPTIMIZING SENSING: FROM WATER TO THE WEB

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    Source URL: select.cs.cmu.edu

    Language: English - Date: 2009-10-18 20:14:37
    355Systems science / Cybernetics / Academia / Gordon Pask / Cognitive science / Conversation theory / Guggenheim Fellows / Systems scientists / Ranulph Glanville / Heinz von Foerster / Pask / New Cybernetics

    Title Brief History of the North American Gordon Pask Archive Author Paul Pangaro, Ph.D. CyberneticLifestyles.com 200 West 58th Street—Suite 5B

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    Source URL: www.pangaro.com

    Language: English - Date: 2014-05-16 00:13:12
    356Artificial neural networks / Applied mathematics / Cybernetics / Cognitive science / Recurrent neural network / Artificial neuron / Genetic algorithm

    Compressed Network Complexity Search Faustino Gomez, Jan Koutn´ık, and J¨ urgen Schmidhuber IDSIA USI-SUPSI Manno-Lugano, CH

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    Source URL: people.idsia.ch

    Language: English - Date: 2012-10-05 09:19:49
    357

    IEEE TRANSACTIONS ON SYSTEMS, MAN, AND CYBERNETICS—PART A: SYSTEMS AND HUMANS, VOL. 39, NO. 6, NOVEMBERPreference Learning for Cognitive Modeling: A Case Study on Entertainment Preferences

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    Source URL: www.itu.dk

    Language: English - Date: 2009-10-21 12:15:56
      358Artificial neural networks / Machine learning / Applied mathematics / Cybernetics / Long short-term memory / Recurrent neural network / Artificial intelligence / Handwriting recognition / Feedforward neural network / Backpropagation through time / Backpropagation / Brain

      Evolving memory cell structures for sequence learning Justin Bayer, Daan Wierstra, Julian Togelius and J¨ urgen Schmidhuber IDSIA, Galleria 2, 6928 Manno-Lugano, Switzerland {justin, daan, julian, juergen}@idsia.ch

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      Source URL: people.idsia.ch

      Language: English - Date: 2009-05-25 10:34:00
      359Mathematical optimization / Cybernetics / Scientific modeling / Evolutionary algorithms / Mathematical modeling / Surrogate model / Global optimization / Genetic algorithm / DONE / Stochastic optimization / Simulated annealing / Estimation of distribution algorithm

      A SURVEY OF MODEL-BASED METHODS FOR GLOBAL OPTIMIZATION Thomas Bartz-Beielstein SPOTSeven Lab, TH K¨ oln, Gummersbach, Germany. spotseven.de

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      Source URL: bioma.ijs.si

      Language: English - Date: 2016-05-13 03:46:36
      360Cybernetics / Evolutionary algorithms / Artificial neural networks / Computational neuroscience / Evolutionary computation / Neuroevolution / Genetic algorithm / Control theory / Controller / Retina

      Visual Control in Quake II with a Cyclic Controller Matt Parker and Bobby D. Bryant Abstract— A cyclic controller is evolved in the first person shooter computer game Quake II, to learn to attack a randomly moving enem

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      Source URL: www.csse.uwa.edu.au

      Language: English - Date: 2009-02-05 01:17:42
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