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Computer animation / Humancomputer interaction / 3D computer graphics / Computer graphics / Computing / Computer facial animation / Motion capture / Kinect / Mixamo / 3D scanner / Skeletal animation / Hao Li


Realtime Performance-Based Facial Animation Thibaut Weise Sofien Bouaziz Hao Li
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Document Date: 2015-11-19 01:55:17


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File Size: 3,15 MB

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