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Is It Possible to Build Dramatically Compelling Interactive Digital Entertainment (in the form, e.g., of computer games)?∗ Selmer Bringsjord The Minds & Machines Laboratory Dept. of Philosophy, Psychology & Cognitive S
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Document Date: 2006-06-22 02:10:11


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City

Hamlet / Generic Knowledge / /

Company

Minds & Machines Laboratory / Russell / /

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Event

Labor Issues / /

Facility

San Diego State University / Computer Science Rensselaer Polytechnic Institute / /

Holiday

New Year's Day / /

IndustryTerm

multi-player online games / online edition / subsymbolic processing / time magazine / genetic algorithms / machinery / numerical processing / artificial neural networks / online multi-player game / search algorithms / multi-player online game / /

Movie

Inferno / /

OperatingSystem

Inferno / /

Organization

M&M Lab / Rensselaer Polytechnic Institute / San Diego State University / Philosophy / Psychology & Cognitive Science Department / /

Person

Dave Ferrucci / Ray Kurzweil / Marc Destefano / Lovelace Test / Hans Moravec / Vernor Vinge / Devin Croak / /

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Position

author / Director / human system designer / associate professor of mathematics and computer science / scientist / human architect / /

Product

Playstation 2 / /

PublishedMedium

the Chronicle of Higher Education / /

Technology

artificial intelligence / search algorithms / intelligent agent / /

URL

http /

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