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Bounding interval hierarchy / Space partitioning / Binary space partitioning / Ray tracing hardware / Rendering / Ray tracing / K-d tree / Scene graph / Bounding volume hierarchy / 3D computer graphics / Computer graphics / Computing


EUROGRAPHICSD. Cohen-Or and P. Slavík (Guest Editors) Volume), Number 3 Highly Parallel Fast KD-tree Construction for Interactive
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Document Date: 2009-01-27 16:22:46


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Oxford / Malden / /

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GPU / ACM Press / Intel Corporation / Blackwell Publishing / AMD / /

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United States / United Kingdom / /

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ACM Transactions on Graphics / Computer Graphics / /

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Stanford University / /

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