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Bounding volume / Rendering / Binary space partitioning / Ray tracing / Octree / Ray casting / Line–sphere intersection / 3D computer graphics / Geometry / Computing


3D Rendering • The color of each pixel on the view plane depends on the radiance emanating from
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Document Date: 2004-09-21 11:10:26


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File Size: 1,17 MB

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pence / /

Facility

Intro Graphics University of Virginia / /

IndustryTerm

recursive algorithms / /

Organization

University of Virginia / eta / /

Person

Greg Humphreys / Ray far_child / Ray Casting Ray Casting / Ray Casting Ray-Scene / /

Position

General / /

ProvinceOrState

Virginia / /

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