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331Virtual economy / Virtual communities / Windows games / Avatar / Internet culture / Virtual world / Second Life / There / Online identity / Virtual reality / Film / Science fiction

Microsoft Word - paper1123-ducheneaut.doc

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Source URL: www.nickyee.com

Language: English - Date: 2009-05-05 02:01:10
332Avatar / Computing / Embodied agent / Culture of Second Life / Gaze / Human–computer interaction / Proteus effect / Virtual Human Interaction Lab / Virtual reality / Transformed social interaction / Reality

Chapter 5 Transformed social interaction in mediated interpersonal communication Jeremy N. Bailenson, Nick Yee, Jim Blascovich,

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Source URL: www.nickyee.com

Language: English - Date: 2008-08-20 22:30:16
333Reality / Avatar / Metaverse / Snow Crash / Virtual world / Cyberspace / Cyberpunk / Immersion / Virtual community / Virtual reality / Science fiction / Computing

Sciencepunk 1 Sciencepunk: The Influence of Informed Science Fiction on Virtual Reality Research Jeremy N. Bailenson, Nick Yee, Alice Kim, Jaireh Tecarro,

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Source URL: www.nickyee.com

Language: English - Date: 2008-08-20 22:30:18
334City-building games / Digital media / Business simulation games / Xbox 360 / Xbox Live / Tropico 4 / Tropico / Avatar / Xbox / Windows games / Application software / Software

WARNING Before playing this game, read the Xbox 360® console and accessory manuals for important safety and health information. Keep all manuals for future reference. For replacement console and accessory manuals, go

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Source URL: download.xbox.com

Language: English - Date: 2013-05-14 11:04:21
335Digital media / Computing / Internet culture / Emergent gameplay / Virtual world / Second Life / Edward Castronova / Avatar / Virtual community / Virtual economy / Virtual reality / Video game culture

Virtual Worlds and Moral Evaluation Jeffrey Dunn (please cite published version in Ethics & Information Technology) 1. Introduction Consider the multi-user virtual worlds of online games such as EVE and World of Warcraft

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Source URL: academic.depauw.edu

Language: English - Date: 2012-06-18 11:38:42
336Emotion / Avatar / Mind / Cognitive science / Human communication / Virtual reality / Nonverbal communication / Posture

Microsoft Word - Title and abstract_Robinson

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Source URL: lep.unige.ch

Language: English - Date: 2015-02-14 07:24:15
337Avatar / Gob / Bluth / Film / Ruby programming language / Sass

UI Encapsulation with Handlebars & Sass Austin Bales @arbales

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Source URL: speakerd.s3.amazonaws.com

Language: English - Date: 2013-03-01 13:55:50
338Emotion / Avatar / Mind / Cognitive science / Human communication / Virtual reality / Nonverbal communication / Posture

Microsoft Word - Title and abstract_Robinson

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Source URL: www.affective-sciences.org

Language: English - Date: 2015-02-14 10:08:12
339JavaScript / Java virtual machine / Java / Oracle Corporation / Nashorn / Oracle Database / Comparison of server-side JavaScript solutions / Java version history / Computing / Software / Cross-platform software

1 Copyright © 2013, Oracle and/or its affiliates. All rights reserved. Server-side JavaScript on the JVM with Nashorn and

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Source URL: avatar-js.java.net

Language: English - Date: 2014-12-15 14:18:20
340Cognitive neuroscience / Neuropsychology / Philosophy of mind / Cognitive psychology / Consciousness / Free will / Phantom limb / Avatar / Vilayanur S. Ramachandran / Cognitive science / Mind / Neuroscience

Chapter 12 Consciousness A difficult but important idea to get used to is that the brain has not access to ground truth about the world and people in it but instead runs a model of these things. Most of this model is dri

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Source URL: www.cs.utexas.edu

Language: English - Date: 2007-09-03 14:37:22
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