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3D imaging / Stereoscopy / 3D computer graphics / Autostereoscopy / Volumetric display / Parallax barrier / Chromium / 3D display / Parallax / Imaging / Optics / Display technology


Distributed Rendering for Multiview Parallax Displays Annen T.a , Matusik W.b , Pfister H.b , Seidel H-P.a , Zwicker M.c a MPI, Saarbr¨ ucken, Germany
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Document Date: 2006-03-30 16:30:00


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equivalent systems / stereoscopic video systems / lenticular and parallax-barrier technology / software multiplexing display / software multiplexing / 3D display technology / head-tracking technology / display technologies / real-time frame rates / 2D display technology / distributed rendering algorithms / interactive and immersive applications / multi-projector display systems / graphics applications / identical 3D display systems / multi-projector rendering systems / gigabit ethernet network / stereoscopic display technology / software combines / digital multi-projector display systems / geometry processing bottleneck / multi-projector systems / largescale multi-projector 3D display systems / parallax technology / stream processing framework / stream-processing framework / /

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Microsoft Windows / /

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OpenGL / /

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ACM Transactions on Graphics / Computer Graphics / /

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alpha / HDTV / PIV processor / head-tracking technology / virtual reality / API / lenticular and parallax-barrier technology / display technologies / digital camera / ABSTRACT 3D display technology / Seventh Immersive Projection Technology / 3D display technology / laser / distributed rendering algorithms / Load balancing / stereoscopic display technology / 2D display technology / parallax technology / graphics accelerator / Gigabit Ethernet / /

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