![3D imaging / Stereoscopy / 3D computer graphics / Autostereoscopy / Volumetric display / Parallax barrier / Chromium / 3D display / Parallax / Imaging / Optics / Display technology 3D imaging / Stereoscopy / 3D computer graphics / Autostereoscopy / Volumetric display / Parallax barrier / Chromium / 3D display / Parallax / Imaging / Optics / Display technology](https://www.pdfsearch.io/img/79e0060c83ead657af3c510d1e4b2872.jpg)
| Document Date: 2006-03-30 16:30:00 Open Document File Size: 403,33 KBShare Result on Facebook
City Orlando / San Francisco / Francisco / Houston / Chromium / Jose / Cambridge / San Jose / / Company NEC / ACM Press / Video / Three-Dimensional Television / Display Technologies / NVidia / X3D Corp. / / Country United States / / / IndustryTerm equivalent systems / stereoscopic video systems / lenticular and parallax-barrier technology / software multiplexing display / software multiplexing / 3D display technology / head-tracking technology / display technologies / real-time frame rates / 2D display technology / distributed rendering algorithms / interactive and immersive applications / multi-projector display systems / graphics applications / identical 3D display systems / multi-projector rendering systems / gigabit ethernet network / stereoscopic display technology / software combines / digital multi-projector display systems / geometry processing bottleneck / multi-projector systems / largescale multi-projector 3D display systems / parallax technology / stream processing framework / stream-processing framework / / OperatingSystem Microsoft Windows / / Organization Optical Society of America / MIT / / / Position author / / Product OpenGL / / PublishedMedium ACM Transactions on Graphics / Computer Graphics / / Technology alpha / HDTV / PIV processor / head-tracking technology / virtual reality / API / lenticular and parallax-barrier technology / display technologies / digital camera / ABSTRACT 3D display technology / Seventh Immersive Projection Technology / 3D display technology / laser / distributed rendering algorithms / Load balancing / stereoscopic display technology / 2D display technology / parallax technology / graphics accelerator / Gigabit Ethernet / /
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