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Video game development / Artificial intelligence / Intelligent agent / Bayesian network / Automated planning and scheduling / Interactive storytelling / Agent / Actor model / Variable / Causality / Ambient intelligence / Closure
Date: 2010-08-10 12:41:00
Video game development
Artificial intelligence
Intelligent agent
Bayesian network
Automated planning and scheduling
Interactive storytelling
Agent
Actor model
Variable
Causality
Ambient intelligence
Closure

Bayesian Networks: Real-Time Applicable Decision Mechanisms for Intelligent Agents in Interactive Drama Maria Arinbjarnar and Daniel Kudenko Abstract— The growing use of intelligent agents in virtual realities calls fo

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