![Video game development / Artificial intelligence / Intelligent agent / Bayesian network / Automated planning and scheduling / Interactive storytelling / Agent / Actor model / Variable / Causality / Ambient intelligence / Closure Video game development / Artificial intelligence / Intelligent agent / Bayesian network / Automated planning and scheduling / Interactive storytelling / Agent / Actor model / Variable / Causality / Ambient intelligence / Closure](https://www.pdfsearch.io/img/c568bc7217b62b5293965e239816f427.jpg) Date: 2010-08-10 12:41:00Video game development Artificial intelligence Intelligent agent Bayesian network Automated planning and scheduling Interactive storytelling Agent Actor model Variable Causality Ambient intelligence Closure | | Bayesian Networks: Real-Time Applicable Decision Mechanisms for Intelligent Agents in Interactive Drama Maria Arinbjarnar and Daniel Kudenko Abstract— The growing use of intelligent agents in virtual realities calls foAdd to Reading ListSource URL: game.itu.dkDownload Document from Source Website File Size: 171,84 KBShare Document on Facebook
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