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![]() Date: 2013-05-13 10:49:50Design Game design Gameplay Social network game Animal Crossing Pattern language Video game genres SPENT FarmVille Games Online games Life simulation games | Add to Reading List |
![]() | Social Network Dynamics in Large Online Game: Network Turnover, Non-densification, and Team Engagement in Halo: Reach Sears Merritt*, Aaron Clauset*^, *University of Colorado, Boulder, ^Santa Fe Institute How does a soDocID: 1rO4Q - View Document |
![]() | 7 T. L. Taylor Pushing the Borders: Player Participation and Game CultureDocID: 1r0HR - View Document |
![]() | Multi-relational Social Networks in a Large-scale MMORPG Seokshin Son Ah Reum Kang Hyun-chul KimDocID: 1qJdi - View Document |
![]() | [Note: this is the author’s version of the article published in Interactions: Studies in Communication & Culture (Volume 3, Number 1, 30 October 2012 , pp) – you can get the published version from: http://www.DocID: 1oGBD - View Document |
![]() | Proceedings Template - WORDDocID: 1ooEG - View Document |