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Mathematics / Game artificial intelligence / Search algorithms / Applied mathematics / Combinatorial game theory / Minimax / Monte Carlo tree search / Negamax / Monte Carlo method / Heuristic / Greedy algorithm / A* search algorithm


Online Evolution for Multi-Action Adversarial Games Niels Justesen1 , Tobias Mahlmann2 , and Julian Togelius3 1 2 IT University of Copenhagen
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Document Date: 2016-03-20 21:44:35


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File Size: 997,37 KB

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